Flasher Archive

[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]


Subject: Re: FLASH: So what makes great design in Flash ?
From: Laura Mollett
Date: Wed, 26 Jan 2000 04:50:29 GMT

> Daniel says,
>
> "Good flash design is the kind of design that makes daniel take his ball
> and go home!"
>
> I am no longer sure where being inpired ends and being depressed begins!

I feel for you, as I've been there. I've gotten depressed when someone else
does really really wonderful stuff and mine is just... not all that :) or I
have a great idea, but can't quite... get it implemented... but I've finally
begun to realize there really IS room for more than one kind of thing. This
site has the most awesome animation, and that one is the best game, and this
is the greatest business application, and that the coolest interface, but it
hasn't been put together in this way before, or this combination hasn't been
done yet, or that extension, or applying that interface to all those sites
out there - all the businesses that want them, even that (and telling them
why they want them and how to get them and knowing which ones :). There's
room for us all to shine :) And too, *I* can't do animation, graphics,
coding, sound, ecommerce, education - be the best at everything - and
neither can they :) (sometimes i don't look tho, til I'm feeling egotistical
enough to take it ;)

Laura Mollett

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]