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Subject: | Re: FLASH: So what makes great design in Flash ? |
From: | unique |
Date: | Thu, 27 Jan 2000 05:39:40 GMT |
At the exact moment of 2000.01.26.23.08, her/his local time, Tom Green
<tgreen17home [dot] com> put forth:
> "Merrill, Bob" wrote:
>
>> Hey Brian, I'm glad no-one offended you so much that you would want to
>> give up Flash. There are a few loud mouthed knuckleheads on this list
>> (you know who you are!) There are hundreds of sites that could have been
>> compared to that one. You were probably just in the right place at the
>> wrong time :-( and if you'll note, not everyone agreed that was a cool
>> site. Keep on Flashin' brother!
>
> The question I am asking sprung out of a couple of lunch discussions with
> a few guys up here in the one true northland where we live in maple trees.
> [and so on]
I'm sorry, Tom and others: I completely forgot to append a point to my previous
post in this thread.
I disagree with the "loud mouthed knuckleheads" kind of stuff about Tom. I went
back (while I was writing that post) and reread many of the threads that Tom has
started here. (I also re-read his "So what makes ..." original post, several
times.)
Tom strikes me as a person who enjoys a good conversation, and he has his way
... bolder than some, perhaps ... of initiating same.
I just felt it fair to put that out; just tryin' to keep this interesting
discussion "on track".
Thanks,
Ken Sherwood, B.A. Soc. Psych., who can and probably will analyze anything.
*zenkat: the Flash trailer*
http://www.kensherwood.com/zenkat.htm
kensherwood.com
http://www.kensherwood.com
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Re: FLASH: So what makes great design in, Tom Green
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Re: FLASH: So what makes great design in, Tom Green
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