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Subject: | Re: DXF Import |
From: | Dimmy |
Date: | Tue, 21 Jul 1998 23:28:59 +0100 |
Thanks Jean, for your pointers on importing from Rhino into Flash. However, by saving it as DXF format, I am still unable to import into Flash.
What I was hoping to do , ultimately, is to import a 3D graphic into Flash (vectors with its surface filled up). I tried the export to Illustrator format and it works okay. However, the import comes in as Wire Mesh, and I had to remove all the unnecessary wires before I could "paint" the surface onto the graphic. I am trying to avoid importing a raster image as the results are not necessary effective. Is there such an import?
Dimmy
-----Original Message-----
>Hi Dimmy,
>
>Flash is mainly a vector based program. It also supports the importing
>of raster images. It doesn't at least to my knowledge read 3D math,
>polygon meshes and the such. That is what 3D programs are for. All this
>talk about DXF and 3D import may be causing confusion. If you are
>wanting a realistic 3D image, than you need to render the image in your
>3D program and save it out as one of the following raster type images.
>Bitmap or Jpeg. Now if you want just the splines and curves that make up
>the model. Kind of like a blueprint type drawing. Then export the image
>from Rhino as an Adobe Illustrator file and import it into Flash. Those
>are your only two options for getting an image made in Rhino (or
>probably any other 3D program) into Flash.
>
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