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Subject: Re: FLASH: Object rotation
From: John Croteau
Date: Tue, 6 Jul 1999 02:59:42 +0100

Hi John,

> It looks like flash 4 does symbol rotation modulo 360 (or maybe 180).
> I wanted an object to flip end-over-end several times so I used the
> inspector window to rotate it 1080 degrees and tweened it.
> The properties of the final frame symbol say 0 degrees, so it
> doesn't turn during the tweened frames. How do people get the tumbling
> effect I see on so many flash sites?
The easiest way is to set rotation in the Frame Motion Tweening window.
Change Rotate: from Automatic and select Clockwise or Counter-clockwise
then enter the rotations.

----------- -----------------------
John Croteau croteauaterols [dot] com (mailto:croteauaterols [dot] com)
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Replies
  FLASH: Object rotation, John Jorsett

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