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Subject: Re: FLASH: Business practices
From: ``-���-��
Date: Sat, 10 Jun 2000 02:09:46 +0100

interesting thread ...

most of the time I also work open-source,
not because it`s my attitude, but in most of the cases
as a freelancer I don`t work for the end-client, but
rather for a company and on larger-scale projects
in which more people than me are involved .

So I am actually a bit confused ,
are most of the freelancers on this list
working for end-clients ???

I found it to be common practice so far
and really couldn�t see the point in getting
bothered for each little change to be called
and write a bill for small changes .

But then again it always depends on the project.
If I get a Job to do a Custumization for one of
my games or to do a new one, it`s totally different
of course ! In that case I think it`s totally legitimate
to take the attitude of not giving away your source
and if at all call for alot of money - since basically
the company/client if they wanted could easily
customize and resell the product as much as they want .

just my spontaneous 2 cents

dom
-=Visuality=-

----- Original Message -----
From: "Phillip Kerman" <phillipatteleport [dot] com>
To: <flasheratchinwag [dot] com>
Sent: Saturday, June 10, 2000 1:24 AM
Subject: RE: FLASH: Business practices


> It's interesting to me that from what almost every post says, people don't
> turn over their source files.
>
> I've been in business for myself for 6 years and always "turn over the
> source" files... Authorware, Director, Flash, JavaScript, Word documents
> (hey... they could just take that text.. change a few words and republish
my
> work!)... I figure it's part of the price I charge. I also figure it
keeps
> me from having to maintain stuff I don't want to. The truth, however, is
> it's always cheaper for my client to re-hire me than to have someone go
> through my old code. I still don't understand how situations could
occur
> that you charge lots of money to develop something... then have to be so
> careful that no one "steals" it from you. The truth is any file can be
> hacked... it's just not worth it.
>
> Someone explained how drug companies research a product then don't want
> someone else to come along and take it--well... there are copyright laws
> that protect you from this in software.
>
> I'm sure people see it other than I do.. and I respect that--I just don't
> see it their way. How about this... everyone who's been hurt by a client
> who got the source files from you--explain what happened. I'm curious.
>
> Phillip
>
>
> flasher is generously supported by...
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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>


flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flashforward2000 and the Flash(tm) Film Festival
July 24-26, 2000, NEW YORK CITY, Hammerstein Ballroom
www.flashforward2000.com
Produced by United Digital Artists and lynda.com
Sponsored by Macromedia, Adobe Systems, Fusion, Inc, AtomFilms,
shockwave.com and Electric Rain.
1.877.4.FLASH.4 or (1.805.640.6679 outside the US and Canada)
Register before June 30 and save $200!!-- www.flashforward2000.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


Replies
  RE: FLASH: Business practices, Phillip Kerman

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