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Subject: Re: FLASH: Test if _levelX is Loaded or Not - Please HELP ???!!!
From: Helen Triolo
Date: Mon, 26 Jun 2000 19:17:13 +0100

Mats,

I believe you have to have the movie in level 35 check itself and pass
the information about when it's loaded back to the main timeline. One
way to do that would be with a 2-frame loop at the start of the level35
movie:

1: Set Variable: "_level0:framesloaded35" = GetProperty
("/",_framesloaded)
2: goto and play(1)

This will set variable framesloaded35 on the main timeline to the number
of frames that have been loaded in level35. So on the main timeline,
you'd load the movie into level35, then loop (2 frames) while
framesloaded35 is less than the total of the level35 movie, and then
tell target level35 somewhere after the initial loop.

And now my disclaimer: I haven't actually tried this. It's based on
reading other people's posts, but the theory seems correct. (I'm not
sure about the "/" in the GetProperty statement -- it came from someone
else's example). The key thing is that timelines are independent and
can't check each other for framesloaded -- they can only check
themselves and pass on the information to other timelines.

Regards,
Helen
----------------------------------------
helen triolo � http://i-technica.com
designerati-technica [dot] com � 301-424-6037
----------------------------------------

Mats Persson wrote:
>
> London, 26 June 2000, at 6.15 pm
>
> Is it possible to check if a movie is loaded into a _level or not ????
>
> My idea and script :
>
> If (_framesloaded=_level35:Hold) //Frame 1 in Movie35 = "Hold"
> Begin Tell Target ("_level35")
> Go to and Play ("Load_Status")
> End Tell Target
> Else
> Load Movie (movie35.swf, 35)
> End If
>
> I can't seem to get this to work. Any ideas anyone ???????

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Replies
  FLASH: Test if _levelX is Loaded or Not , Mats Persson

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