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Subject: RE: FLASH: Re: What are the basic levels of FPS?
From: Tim Allan
Date: Fri, 30 Jun 2000 01:58:00 +0100

I disagee with the ceiling of 15 fps for animation.


Animations at higher FPS rates seem to play back better because there are
more frames, there is more info about the animation contained within each
frame.
Animations can be more complex cause you simply have more frames to work
with.
Actionscripts (eg looped control MC's) that control position of other MC's
perform better because they are processing more information faster.


-----Original Message-----
From: twalenta [twalentaatorangetango [dot] com (mailto:twalentaatorangetango [dot] com)]
Sent: Friday, 30 June 2000 1:26 AM
To: flasheratchinwag [dot] com
Subject: Re: FLASH: Re: What are the basic levels of FPS?


In traditional animation done with film people use a rate of 12 fps (half
of the 24 fps rate you get with film) and with video they use a rate of
15 fps (half of the 30 fps rate you get with video) in order tu cut the
number of images they have to film. It is said that a 12 fps rate is the
minimal rate for the human eye, meaning that at 12 fps the eye will see a
uniform mouvement, if you go under 12 fps there will be a �gerking�
effect. Since 12 fps is the minimum rate you can use 15 fps for a good
result. Using more than 15 fps is unnecessary.

Regards

tom


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flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flashforward2000 and the Flash(tm) Film Festival
July 24-26, 2000, NEW YORK CITY, Hammerstein Ballroom
www.flashforward2000.com
Produced by United Digital Artists and lynda.com
Sponsored by Macromedia, Adobe Systems, Fusion, Inc, AtomFilms,
shockwave.com and Electric Rain.
1.877.4.FLASH.4 or (1.805.640.6679 outside the US and Canada)
Register before June 30 and save $200!!-- www.flashforward2000.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


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