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Subject: | RE: FLASH: Re: Button Help! |
From: | Phillip Kerman |
Date: | Mon, 8 Mar 1999 17:07:56 GMT |
This is a difficult attribute to achieve.
Larry Eisenstein [eisensteinhome [dot] com]'s answer seems to sum up my solution.
Can we send attachments to this list? (Here's my solution)
Phillip
> -----Original Message-----
> From: ownershocker [dot] com [ownershocker [dot] com]On">mailto:ownershocker [dot] com]On Behalf Of Sean Hall
> Sent: Monday, March 08, 1999 7:21 AM
> To: flashershocker [dot] com
> Subject: FLASH: Re: Button Help!
>
>
>
> Here is the situation, I have a button that I am trying to get the over
> state to run concurrent with the up state. For example when you are in the
> over state, a 3D ellipse is spinning around some text. When you leave the
> hit area of the the button it is SUPPOSE to keep spinning and slowly fade
> into a resting up state with the 3D object static. I can get something to
> this effect but it is really jerky. I am having trouble getting
> the up state
> to continue playing where the over state left off, there for
> creating a nice
> fluid motion. Please help me!!! thanks in advance.
>
> a good example of this is the Matinee site
> http://www.matinee.co.uk/fr_nmd.htm
>
> Ben Rudolph
> Multi-Media Developer/Graphics Designer
> Kimball Office Casegoods Mfg.
> brudolpkimball [dot] com
>
>
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Replies
Re: FLASH: Re: Button Help!, John Croteau
Replies
FLASH: Re: Button Help!, Sean Hall
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