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Subject: | Re: FLASH: Help with button, please!! |
From: | Marc Hoffman |
Date: | Thu, 11 Mar 1999 01:57:54 GMT |
At 11:48 AM 3/5/99 -0500, you wrote:
>Here is the situation, I have a button that I am trying to get the over
>state to run concurrent with the up state. For example when you are in
>the over state, a 3D ellipse is spinning around some text. When you
>leave the hit area of the the button it is SUPPOSE to keep spinning and
>slowly fade into a resting up state with the 3D object static. I can get
>something to this effect but it is really jerky. I am having trouble
>getting the up state to continue playing where the over state left off,
>there for creating a nice fluid motion. Please help me!!! thanks in
>advance.
You cannot achieve this effect by embedding the MC in the button. You must
make the MC external to the button and use the button instance to control
it (via the tellTarget actions On RollOver and On RollOut). I know this
may be vague; let me know where you need more help understanding.
Marc Hoffman
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
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Replies
FLASH: Help with button, please!!, Ben Rudolph
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