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Subject: | Re: Re: FLASH: sound recording? |
From: | Samir |
Date: | Wed, 17 Mar 1999 00:02:59 GMT |
Hey John,
If u r using a pre-recorded source, why don't u have a line out from your
Player to the line-in jack of your sound card???? I do the same to get great
results ( Virtually impossible with a mic!)
Sam,
@rtaffects
-----Original Message-----
From: Kevin Darbro <kdarbrointrex [dot] net>
To: flashershocker [dot] com <flashershocker [dot] com>
Date: 17 March 1999 01:51 AM
Subject: OT: Re: FLASH: sound recording?
>
>
>John Shankar wrote:
>
>> Hi:
>>
>> I've been trying to record some home-made sounds/effects for use in a
>> FLASH movie in ".wav" format. For this purpose I have been using a
>> (cheap) microphone and the standard win-95 recording software. This
>> has been giving me very noisy results (lots of background noise)
>>
>> - Could someone please tell me if this is a problem with the microphone?
>>
>> - If it is then is there any "noise-cancellation"
>> software/shareware out there which would mitigate the
>> effect of background noise in the recording?
>>
>> Thanks very much in advance,
>
>Sorry John. The problem is most likely not with your software, but with a
>combination of your mic and sound card. Garbage In, Garbage Out (GIGO)
>unfortunately. There is also the issue of where you are recording. If you
>are in a noisy room (heaters, refrigerators, etc.), that will probably
>"read" in your recording. My best guess is that the mic is the largest
>contributor to your problem. Recording is a hobby of mine, so I could talk
>all day about it, but here are a few pointers that may help you out:
>
>1) Start with a good mic. This depends on your application, but an all
>around workhorse microphone that sounds decent with most stuff is a Shure
>SM57. The SM58 is better suited to vocals. Both pickup in a hypercardiod
>fashion (that means in a 'heart' shape with the most sensitive things being
>'read' at the front of the mic), and reject noise from behind the head.
>They are not very expensive, and are quality 'instruments.' $80 to $120 or
>so depending on where you are. Avoid cheaper mics. You do get what you
>pay for. Shures are used the world over, especially for live
>applications. If you look closely on MTV, The Tonight Show, David
>Letterman, etc, watch the bands and look at what they are using. Lots of
>SM57s and 58s usually. If you really want rich sound, you'll need to look
>at condenser mics which tend to be more expensive.
>
>2) You'll need a mic cable and some way to translate the mic signal to your
>sound card. I go into a Mackie mixing board, and out to my Turtle Beach
>soundcard with a 'Y' cable RCA to 1/8". You can probably find a used
>Mackie 1202 mixing board for around $200. Mackie also makes good stuff
>that a lot of folks use.
>
>3) Use a good room. Turn off or isolate electrical things that make subtle
>buzzes and hums. Hang blankets and towels in the room to absorb sound
>reflections. Experiment with mic position to find the right one.
>
>4) Set a good level and don't overdrive your software inputs. Watch the
>meters (if there are any), and get as close to '0' as possible without
>going over. Sound Forge is a great piece of software, but I hear a lot of
>people love Cool Edit as it is shareware and it can do most of the same
>things.
>
>5) Use a good sound card. SoundBlasters have gotten better, but I will
>never buy one again after I've heard the accuracy of the Turtle Beaches.
>For an idea as to how noisy your card is, record without any output from
>your mixing board into your sound card (but leave everything still plugged
>in like normal). Look at the resulting waveform. That is the noise floor
>of your sound card. I did this test with my SB 16 and my Turtle Beach
>Tropez Plus, and there was a significant difference. The Sound Blaster was
>much noisier than the Turtle Beach. If you have an OEM SoundBlaster
>compatible knockoff card, chances are you have a noise machine in your
>computer.
>
>Hope that helps!
>
>- Kevin Darbro
>http://www.intrex.net/kdarbro (not flashed yet...I'll get to it!)
>
>
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