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Subject: RE: FLASH: How to use ARC and Sinus for movements?
From: unique
Date: Thu, 2 Mar 2000 01:52:07 GMT

>Thanks Ken,
>
>nice pages to refresh how al those functions work exactly. But I think I
>wasn't clear enough in my question. I know how to define distances between
>points, how math functions can make circles, how to count angles etc.
>But how can i use those functions in flash? THAT's the point.
>When I want to make a mc move along such a circle, how do I do that? Or how
>do I make an object move over a sinus line?
>
>Do you understand my question?

I think so.

You *could* move an object along a guide path. Find a way to draw
that sine wave, you have a ready-made path. Etc.

And, sorry, shoulda added these URLs which refer to trig in various ways:

http://www.flashlite.net/source/f4/other/index.html

http://www.FlashBible.com/Members/ActionScript/PlugNPlay/Trig.htm

HTH,

Ken Sherwood

--

*DAMN*.

Last Friday, 2/25/00, and/or Sunday, 2/27/00, on FoxNews' "The
O'Reilly Factor", Bill O'Reilly read *my* email to him! BUT I didn't
run a VCR on it. Anybody have a copy? TNX.

"Adobe, who has deeper pockets than Macromedia, has announced a Flash
competitor. Will Macromedia survive?"

-- hwg-theory list contributor, 2000.02.12

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Replies
  RE: FLASH: How to use ARC and Sinus for , gabriel

Replies
  RE: FLASH: How to use ARC and Sinus for , Waldo Smeets

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