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Subject: Re: FLASH: How to use ARC and Sinus for movements?
From: Waldo Smeets
Date: Thu, 2 Mar 2000 13:49:24 GMT

Sorry, i wanted it fully actionscripted.
But optixx gave me a good hint I have to examine. So i think i will get
it!

Thanks all for your help.

Waldo


gabriel wrote:

> >You *could* move an object along a guide path. Find a way to draw
> >that sine wave, you have a ready-made path. Etc.
> >
>
> you dont have to draw a sinuse curve :
>
> you could use motiontweening along a circle path to 'calc'
> a sinus function :
> if your motion contains 360 frames for one way round,
> you can easyly track sinus or cosinus by checking the x or y
> position of your animated symbol, while the frame number
> gives the angle
>
> i've been thinking about this since f4 is up,
> by i never had the time to try, for im not into
> flash very much these days
>
> please tell me, if you think this was a help for you
> (i'm just curious )
>
> __ga
>
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flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flashforward2000 and The Flash Film Festival
"The World�s Premier Flash Solutions Conference and Expo"
March 27-29, Nob Hill Masonic Center, San Francisco, California

-Register before Feb 25 and save $200!!-- www.flashforward2000.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
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Replies
  Re: FLASH: How to use ARC and Sinus for , gabriel

Replies
  RE: FLASH: How to use ARC and Sinus for , Waldo Smeets
  RE: FLASH: How to use ARC and Sinus for , gabriel

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