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Subject: RE: FLASH:dragging on a restricted curve?
From: Radical
Date: Thu, 9 Mar 2000 07:30:29 GMT

Hello

Could you provide your fla file.
I have few ideas, but at first I'd like to view, how did you made this stuff

Best regards,
Tyrunas Jakubauskas, manager
Jakubauskasatmegalogika [dot] com
www.megalogika.com
Ph. +370 2 611537

-----Original Message-----
From: owneratchinwag [dot] com [owneratchinwag [dot] com]On">mailto:owneratchinwag [dot] com]On Behalf Of Branden Hall
Sent: Wednesday, March 08, 2000 6:51 PM
To: flasheratchinwag [dot] com
Subject: RE: FLASH:dragging on a restricted curve?


To address the person who wanted to know why I used actionscript rather than
fiddling with a tween... the answer is size and granuality. Its always
better size-wise to forgoe tweens if you can do it with actionscript. Also
the tween is limited to the number of steps I could have, my actionscript is
as granular as the mouse.

As for how its done... It is simply 3 movie clips, draggy, which is
draggable but invisible, another named ball that is the ball and finally a
two frame controller movie clip.

At first draggy is over ball, and when you click on draggy it sets a
variable /:drag = true

The controller movie clip is always looking at the /:drag variable, and if
it is true it uses the equation for a line x^2 + y^2 = r^2 to figure out
that for the current Y of draggy, what the cooresponding X should be. It
then places ball on that X and on the Y of draggy. WHen you let go of draggy
it snaps it to the current position of ball so that you can start again.

-= Branden J. Hall
-= Multimedia Developer/Instructor
-= Fig Leaf Software - "We've got you covered!"



-----Original Message-----
From: owneratchinwag [dot] com [owneratchinwag [dot] com]On">mailto:owneratchinwag [dot] com]On Behalf Of Paul
Ahern
Sent: Wednesday, March 08, 2000 1:55 PM
To: flasheratchinwag [dot] com
Subject: Re: FLASH:dragging on a restricted curve?


yes, elaborate!

At 08:59 AM 3/8/00 -0800, you wrote:
>Branden Hall wrote:
>
>> You can also do this matematically using equations for the curve... I
have
>> done such with half a circle... though I am also working with a version
>> which will actually measure angles...
>>
>> http://www.figleaf.com/development/flash4/curve.swf
>>
>> -= Branden J. Hall
>> -= Multimedia Developer/Instructor
>> -= Fig Leaf Software - "We've got you covered!"
>
>Ok, care to elaborate on how exactly you did this? Your SWF gives
absolutely no
>hint whatsoever of how you did this.
>
>Darren.

. . . . . . .
paul ahern | 512.651.1389
web designer person | human code
austin | tx


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flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flashforward2000 and The Flash Film Festival
"The World�s Premier Flash Solutions Conference and Expo"
March 27-29, Nob Hill Masonic Center, San Francisco, California

-Register before Feb 25 and save $200!!-- www.flashforward2000.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com



flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flashforward2000 and The Flash Film Festival
"The World�s Premier Flash Solutions Conference and Expo"
March 27-29, Nob Hill Masonic Center, San Francisco, California

-Register before Feb 25 and save $200!!-- www.flashforward2000.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


Replies
  RE: FLASH:dragging on a restricted curve, Branden Hall

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