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Subject: | RE: FLASH: Fireworks to Flash (SOME THOUGHTS) |
From: | Daniel Brown |
Date: | Thu, 23 Mar 2000 07:35:27 GMT |
> Date: Wed, 22 Mar 2000 14:24:10 -0800
> From: jdowdellmacromedia [dot] com (John Dowdell)
> Subject: RE: FLASH: Fireworks to Flash (SOME THOUGHTS)
>
> At 6:42 PM 3/21/0, Daniel Brown, Adobe Web Evangelist, wrote:
>
> Hmm. From this it almost sounds like you're not aware that Fireworks
> already exports SWF animations, as either vectors or pixels. But I'd find
> it difficult to believe you're not aware of this, particularly since we've
> already discussed this in the thread you're replying to.
> Maybe you meant to write something else instead...? I can't tell, the
> pieces don't quite fit together.
(puzzled look) Oh no, I HAVE a copy of Fireworks. What I was clarifying was
that LiveMotion can do in one place some of the raster effects that people
normally jump to Photoshop and Fireworks to do (apply Photoshop filters
nondestructively, drop shadows, bevels, embosses, etc.) Sorry if that's
confusing.
> [sigh] If you believed that Adobe writing new .AI formats was such a
> barrier, by the same logic you wouldn't even have added SWF export to
> ImageStyler 2.0, much less had the leak campaign to bill it as "more than a
> Flash-killer". There's no logic there.
ImageStyler 2.0? There is no ImageStyler 2.0. ImageStyler was discontinued
in January. BUT, by your argument, if we can author .SWF, you can read
Illustrator files. We, on the other hand, aren't exactly sent gift-wrapped
copies of the specs for Flash 5. It all balances out.
> And of course what you describe is not "Roundtrip Graphics"... how do you
> get an ImageStyler 2.0 file back into the tool for vectors, or the tool for
> pixels? "Round Trip" implies two-way transit.
Once you've imported a native Illustrator file (or Photoshop file), into
LiveMotion, there is a command called "Edit Original" under the Edit menu
that lets you make changes to THAT copy of the file (the native file is
embedded in the native LiveMotion file. Hence, if you ship that file to
someone on the other side of the world, they can still edit the Photoshop or
Illustrator file.) When you hit save in PS or IL, it saves it back "into"
the LiveMotion file and it is then updated to reflect the new version.
> (And this term "Roundtrip Graphics" was introduced back in Fireworks 2,
> for how you can edit graphics from within Dreamweaver, automatically using
> *the original source file* and *passing back resizing info*. Yet this older
> work was the highlight of Adobe's Seybold demo, for some future version of
> GoLive....) [/sigh]
Ah yes. I think GoLive is a bit off-topic for this list but, indeed, we will
allow the same drag and drop abilities for GL that we do for LiveMotion
today allowing you to scale the native Photoshop file and automatically
update the placed GIF/JPEG.
> No matter how many ways I try to look at some of these posts, it's still
> hard to find ways to make sense of them. Sometimes I just can't guess the
> point that's trying to be made.
>
> jd
Well, let's face it, my mere PRESENCE here must be a little distracting. I'm
simply here to clarify questions about LiveMotion and how it pertains to the
.swf file format.
Oh, and to keep you on your toes.
Daniel-->
LiveMotion Bodyguard
__________________________________________________________________
_____ _____
| / \ | D a n i e l B r o w n danielbadobe [dot] com
| / \ | Evangelist, Internet Products Group
| / /\ \ | Adobe Systems Inc. 408 536.3437
| / /_ \ \ | 345 Park Avenue
|/_____|_\__\| San Jose, California 95110-2704
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