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Subject: | FLASH: Calculating rotation... |
From: | Peter Mills |
Date: | Sun, 26 Mar 2000 23:07:36 +0100 |
hey,
I am attempting to create a object which rotates in
conjunction with movement of the cursor in real-time.
A simple application would be to have an arrow that
points to the cursor at all times...
Ideally I would like to calculate rotation values
based on the location difference between the cursor
and my 'arrow', but I cannot figure out how to script
this.
Any suggestions?
peter
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Replies
Re: FLASH: Calculating rotation..., Alastair Weakley
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