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Subject: FLASH: Re: flasher-digest V1 #1053
From: Robert Joiner
Date: Wed, 19 May 1999 05:07:15 +0100

TAKE ME OFF THE GODDAMN LIST!

flasher-digest wrote:

> flasher-digest Wednesday, May 19 1999 Volume 01 : Number 1053
>
> Welcome to this issue of the flasher-digest mailing list, if you have any
> problems or queries with the list please send them to: owneratshocker [dot] com
>
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>
> In this issue:
>
> RE: FLASH: Sound extraction....
> Re: FLASH: tell_target in main timeline
> Re: FLASH: About Flash in Sweden and perception
> FLASH: Images revisited
> Re: FLASH: Adding noise effect to a graphic
> FLASH: Re: OT : SoundForge
> FLASH: Flash3 vs Dir7 render engines?
> Re: FLASH: Images revisited
> Re: FLASH: Re: OT : SoundForge
> Re: FLASH: tell_target in main timeline
> Re: FLASH: About Flash in Sweden and perception
> FLASH: davidgraystudios
> Re: FLASH: About Flash in Sweden and perception
> Re: FLASH: Cool Flash Site!
> Re: FLASH: Re: OT : SoundForge
> Re: FLASH: About Flash in Sweden and perception
> RE: FLASH: davidgraystudios
> Re: FLASH: About Flash in Sweden and perception
> Re: FLASH: Flash3 vs Dir7 render engines?
> Re: FLASH: About Flash in Sweden and perception
> Re: FLASH: Macromedia Products Availability
> Re: FLASH: About Flash in Sweden and perception
>
> ----------------------------------------------------------------------
>
> Date: Tue, 18 May 1999 15:53:37 -0700
> From: dhollindenatjetcitystudios [dot] com (Dave Hollinden)
> Subject: RE: FLASH: Sound extraction....
>
> No, importing an swf does not give you the audio, and all you get is one
> layer of keyframes. Once the flash movie is compressed all of the info
> about layers, tweens, etc. is lost.
>
> To get the audio I started the swf playing, set my audio station controls
> to record from line input, and started SoundForge recording. This doesn't
> work on every sound card.
>
> At 05:44 PM 5/18/99 -0400, you wrote:
> >> -----Original Message-----
> >> From: owneratshocker [dot] com [owneratshocker [dot] com]On">mailto:owneratshocker [dot] com]On Behalf Of Dave
> >> Hollinden
> >> The dualhead swf in my cache was 630k. I imported it into Flash
> >> ('twas not
> >> protected) and exported it again and it was 192k (graphics only,
> >> no sound).
> >
> >I imported it, and only got 661 frames on a single layer (with 670 symbols).
> >Where's the sound? Does it not import?
> >
> >-joe
> >
> >
> >------------------------------------------------------------------------
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> >
> >
> Dave Hollinden
> Audio Engineer
> Jet City Studios, Seattle
> dhollindenatjetcitystudios [dot] com (mailto:dhollindenatjetcitystudios [dot] com)
>
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> ------------------------------
>
> Date: Tue, 18 May 1999 16:39:45 -0700
> From: Marc Hoffman <marcatdartfrogmedia [dot] com>
> Subject: Re: FLASH: tell_target in main timeline
>
> At 06:32 PM 5/18/99 -0400, you wrote:
> >I have a MC (a) in the main timeline that is stopped using a TT on a button,
> >which also plays another MC (b) which has buttons in it. The last button
> >returns you to the main timeline again and I would like for the MC (a) that
> >I stopped using the button to begin playing again, almost like it was paused
> >while the MC (b) played. I am trying to assign a TT on that last button that
> >will start playing /a again but it is not working. Do I need something more
> >than the / or what?
> >
> >Mike Krisher
>
> Should work fine but you need to make sure MC (a) has been present on the
> timeline the whole time -- that is, it can be stopped, but the timeline
> should not go to a keyframe where MC (a) has ceased to exist, otherwise it
> will be reset to frame #1 when you return to a place where MC (a) once
> again exists.
>
> TellTarget (target: /a)
> Play
> End TellTarget
>
> will do it as a button action.
>
> Marc Hoffman
>
> marcatdartfrogmedia [dot] com (mailto:marcatdartfrogmedia [dot] com)
> Flash3 Portfolio: <http://www.dartfrogmedia.com/sampler>, featured
> in Flash 3 Web Animation, by Ken Milburn.
>
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> ------------------------------
>
> Date: Tue, 18 May 1999 20:03:36 -0700
> From: David Gary <dgarystudiosatmpinet [dot] net>
> Subject: Re: FLASH: About Flash in Sweden and perception
>
> Wolfram Marloh wrote:
>
> > I know what you mean! I did a CD-ROM for Volvo ...
> > The thing about content v form is that often people get lost developing the
> > form - and it looks great on the developer's G3, but doesn't work on most
> > end users PCs. The result is that people get frustrated looking at really
> > amazing graphics without being able to get to the content in an easy way.
> > Or the interface takes years to download.
> > I am a minimalist myself and will always prefer a well structured text only
> > site to one that is full of graphics but makes it difficult to find what I
> > am looking for. The whole point is that the interface needs to be designed
> > according to the content. That doesn't mean graphics can't be nice though,
> > and it can easily be in the interest of a boring company to have a
> > goodlooking website! I think Flash is an absolutely amazing technology, and
> > I think it'll dawn on even the most un-imaginative clients that they will
> > have to do something about the way their websites look.
> >
> > Don't despair.
> >
> > Wolf
> >
>
> I agree Wolf,
>
> Content _should_ be king. The bottom line is, no matter how cool Flash is, it
> still cannot stand up to 3D animation and high-end
> interactive visuals on CD-rom or video special effects. It doesnt matter what
> you produce, it cannot compare to video, which
> is what we are used to. I haven't seen a flash site yet, including my own, that
> was worth the DL, simply because, for what its worth, it doesn't come close to
> what we're used to in the "Video" world. The new Star Wars better have a good
> plot, because
> people could care less about the visual effects these days, simply for the fact
> that good CGI has come to be an expectation by the public. In this day and age
> its really hard to "Wow" a crowd in feature films with effects, much less on
> the internet with
> cheap animated graphics. Now don't get me wrong. Flashers don't start bashing
> me in the head with, "Dave How could you?!!"
> Flash is years ahead of any "real" interactive interface application Ive seen
> for internet presentation. The simple fact of the matter is, the wrong and
> inexperience use of it could sabotage it's name. My biggest pet peeve is
> designers that design using Flash for the simple sake of using it. I cant begin
> to name how many flash sites Ive visiting with outstanding interface
> implementation only to sift through links with absolutely no content except for
> "Our mission" propaganda, "under construction" or "Fill out our Quote form".
> Designing function around form is not the way to produce ergonomically friendly
> flash web sites. I always design form around function. If the function does not
> require flash, why in the world would you use it?
>
> I only wait for semi large Flash sites to load to simply see what others are
> doing with it from a developer's standpoint,
> not to "buy" anything or be "inticed" about a product. Over 400k, I won't wait.
>
> Ive seen Stock brokers on the net using flash. huh?
> Flash, IMHO, should be used for dynamic internet presentations for products,
> services, and entertainment purposes(i.e. games, etc.) nothing else. Flash(at
> the moment) was not intended to contain large databases.
>
> Of course with high bandwidth in the future this will change, but it will be
> years before everyone has high bandwidth, i.e. cable modems, firewire(DSL),
> etc.
>
> Right now Flash is the only answer to animated, interactive interface design
> for web delivery. If its used for nothing more than Flashy graphics, then I'd
> rather pop-in a CD-rom game. I cant tell you how irritated i get waiting an
> extra
> 100k just to DL a 2 frame animated gif laden interface only to be sent off to
> DL another HTML file when selecting a link.
> Of course this is, since working and getting used to Flash technology. =8>)-
>
> 28.8 baud, pentium 200, the web is STILL a static bulletin board.
>
> I would love to hear other developer comments on the issue.
>
> - -DG-
>
> _______________________
>
> - -David Gary-
> Interactive Media Producer/Designer
> http://www.davidgarystudios.com
> dgarystudiosatmpinet [dot] net (mailto:dgarystudiosatmpinet [dot] net)
>
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>
> ------------------------------
>
> Date: Wed, 19 May 1999 00:42:51 +0100
> From: Olympic Health Management Systems <webmasteratohmsystems [dot] com>
> Subject: FLASH: Images revisited
>
> Ok, I know this is a common subject, but I still have yet to have much
> success. I just checked out the volvoforyou.com flash site, and they use a
> lot of bitmapped images with a fair bit of quality. what is the *best* way
> to import a bitmapped image into Flash and maintain a respectable amount of
> resolution? it seems every time I import something, it looks fine in .fla
> mode, but when exported it loses all it's luster, even in a high jpg
> compression setting. any help is appreciated, thanks! -Tom
> - -------------------------------
> thomas.moeller
> webmaster/marketing-specialist
> webmasteratohmsystems [dot] com
> www.ohmsystems.com
> ICQ#31009345
> - -------------------------------
>
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>
> ------------------------------
>
> Date: Tue, 18 May 1999 18:34:22 -0600
> From: "J" <jasonattalkville [dot] com>
> Subject: Re: FLASH: Adding noise effect to a graphic
>
> Cloe,
>
> a simple way to add "noise" is to create a plain colored graphic in
> Photoshop, add noise, and import it into flash as a gif (dont forget to
> trace it or break it apart) If it is a symmetric shape, like a square, you
> can create a MC with a few frames and use the "rotate" option in each
> keyrame. As the movie plays through each frame, the noise will appear to
> "move."
>
> Not sure if this is what you were asking or if you have the tools to do it,
> but I thought I would try to help. If you need more help feel free to email
> me.
>
> Best of luck.
>
> J
>
>
> +++++++++++++
> >From: Keenwittedataol [dot] com
> >Reply-To: flasheratshocker [dot] com
> >To: flasheratshocker [dot] com
> >Subject: FLASH: Adding noise effect to a graphic
> >Date: Thu, 6 May 1999 03:15:20 EDT
> >
> >Hola Flash Knights!
> >
> >I would like to recreate some kind of cool transition effect -- like noise,
> >crumbling or shattering applied to one symbol. Does anyone know the best
> >way
> >to achieve this? would using a Gif animator program and saving each frame
> >be
> >a solution? Dreaming of this feature in Flash 4.
> >
> >Help appreciated.
> >
> >cloe
> >
> >------------------------------------------------------------------------
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> ------------------------------
>
> Date: Tue, 18 May 1999 23:38:10 +0000
> From: Nigel Randsley-Pena <nigelatmail [dot] telepac [dot] pt>
> Subject: FLASH: Re: OT : SoundForge
>
> Dave or anyone else :
>
> Does anyone know what happened to SonicFoundry ? I need to upgrade some
> licences and can't contact them at all. Plus the sites have vanished :(.
>
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> ------------------------------
>
> Date: Tue, 18 May 1999 20:14:17 -0700
> From: David Gary <dgarystudiosatmpinet [dot] net>
> Subject: FLASH: Flash3 vs Dir7 render engines?
>
> hiya Flashers,
>
> Anyone here experimenting inter grading Flash3 into Dir7? We're planning on distributing a
> CD-rom that
> doesn't require heavy lingo, only simple navigation, so we are creating it in flash3 via
> projector. How does Dir7's
> render engine compare to Flash3's when processing vector animation's? Since this project is
> for CD, would
> it be better to import the vector animation's into Dir7? Ive always noticed with Dir6, that
> the animation's seems smoother
> for sequenced BMPs, but of course Dir6 doesnt support vector.
>
> How about sequenced BMPs? what the faster renderer?(Dir vs. Flash3)
>
> Any ideas on this?
>
> TIA,
>
> - -DG-
>
> _______________________
>
> - -David Gary-
> Interactive Media Producer/Designer
> http://www.davidgarystudios.com
> dgarystudiosatmpinet [dot] net (mailto:dgarystudiosatmpinet [dot] net)
>
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>
> ------------------------------
>
> Date: Tue, 18 May 1999 16:39:14 -0700
> From: Brad Bechtel <wellvisatmacromedia [dot] com>
> Subject: Re: FLASH: Images revisited
>
> 1) Don't import your images using a compressed format such as GIF or JPG. Import your images as uncompressed BMP or PICT files and let Flash apply its own compression. When you import a JPG file, the JPG's compression is added to whatever compression Flash applies to it; the results can be very unsatisfactory.
> 2) Wherever possible use vectors instead of bitmaps. Flash is a vector based program that can use bitmaps.
>
> Brad
> Flash QA
>
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>
> ------------------------------
>
> Date: Tue, 18 May 1999 16:41:12 -0700
> From: Brad Bechtel <wellvisatmacromedia [dot] com>
> Subject: Re: FLASH: Re: OT : SoundForge
>
> http://www.soundforge.com works fine as of this writing.
>
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> ------------------------------
>
> Date: Tue, 18 May 1999 20:24:17 -0700
> From: David Gary <dgarystudiosatmpinet [dot] net>
> Subject: Re: FLASH: tell_target in main timeline
>
> > At 06:32 PM 5/18/99 -0400, you wrote:
> > >I have a MC (a) in the main timeline that is stopped using a TT on a button,
> > >which also plays another MC (b) which has buttons in it. The last button
> > >returns you to the main timeline again and I would like for the MC (a) that
> > >I stopped using the button to begin playing again, almost like it was paused
> > >while the MC (b) played. I am trying to assign a TT on that last button that
> > >will start playing /a again but it is not working. Do I need something more
> > >than the / or what?
> > >
> > >Mike Krisher
>
> Create the button itself in a MC. Then in the MC copy the button in the second
> frame and apply a "graphic"
> behavior. That way you can TT to the button MC to turn it's active state off and
> back on again. You can also
> apply a TT action in the button's MC to talk to your main timeline's MC
>
> i.e.= TT /maintimeline's MC
>
> - -DG-
>
> _______________________
>
> - -David Gary-
> Interactive Media Producer/Designer
> http://www.davidgarystudios.com
> dgarystudiosatmpinet [dot] net (mailto:dgarystudiosatmpinet [dot] net)
>
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>
> ------------------------------
>
> Date: Tue, 18 May 1999 19:02:59 -0500 (CDT)
> From: Wayne Townsend <waynetattopher [dot] net>
> Subject: Re: FLASH: About Flash in Sweden and perception
>
> >I only wait for semi large Flash sites to load to simply see what others are
> >doing with it from a developer's standpoint,
> >not to "buy" anything or be "inticed" about a product. Over 400k, I won't
> >wait.
>
> >I would love to hear other developer comments on the issue.
> >
> >-DG-
>
> Hi David, here's my opinion since you asked,
>
> Just say NO! to plain loading sequences.
>
> The loading sequence should be a movie in itself. Say that again.
>
> Take the audience's attention *away* from any perception of loading.
>
> Get creative about this. Be a master of distraction.
>
> Here are 2 LARGE movies with NO "please wait" loading sequences and yet
> there is something going on all the time to keep attention.
>
> The new webstaffing.net site (under construction)
> http://www.webstaffing.net/wsn2
>
> and the adult demo site:
> http://www.webstaffing.net/adult
> (note nudity)
>
> If you look away from these when they are running, you'll miss something.
> That's the trick IMHO.
>
> /wayne
>
> Only 8 months left until the year 2000.
> Is your website Flash-3 Compliant yet?
>
> Wayne Townsend
> WebStaffing.Net
> Princeton, TX.
> http://webstaffing.net
> waynetattopher [dot] net
>
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> ------------------------------
>
> Date: Tue, 18 May 1999 18:53:55 -0500
> From: Philip Likens <philipatsightdesigner [dot] com>
> Subject: FLASH: davidgraystudios
>
> >-David Gary-
> >Interactive Media Producer/Designer
> >http://www.davidgarystudios.com
> >dgarystudiosatmpinet [dot] net (mailto:dgarystudiosatmpinet [dot] net)
>
> just curious but do you have the rights to use that music on your site? if
> you don't i would re-consider using it.
> Philip Likens
> - -newbie moderator @ flasher.net
> - -graphical media & web "sight" designer
> www.sightdesigner.com
>
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> ------------------------------
>
> Date: Tue, 18 May 1999 19:12:08 -0500 (CDT)
> From: Wayne Townsend <waynetattopher [dot] net>
> Subject: Re: FLASH: About Flash in Sweden and perception
>
> >I would love to hear other developer comments on the issue.
>
> >Ive seen Stock brokers on the net using flash. huh?
> >Flash, IMHO, should be used for dynamic internet presentations for products,
> >services, and entertainment purposes(i.e. games, etc.) nothing else. Flash(at
>
> >the moment) was not intended to contain large databases.
>
> Bolderdash!
>
> Flash is the second-generation standard way to present information. Period.
>
> Databases? Sure. Why not?
>
> Think of load movie. Think of Flash Generator.
>
> Effective loading is key. Sure. But that's an issue with the developer,
> not the program, IMHO.
>
> C'mon David, I know you have the ability to think out-of-the-box. Why
> restrict what Flash is for? People are finding new ways to use it everyday.
>
> /w
>
> Only 8 months left until the year 2000.
> Is your website Flash-3 Compliant yet?
>
> Wayne Townsend
> WebStaffing.Net
> Princeton, TX.
> http://webstaffing.net
> waynetattopher [dot] net
>
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> ------------------------------
>
> Date: Tue, 18 May 1999 20:35:39 -0700
> From: David Gary <dgarystudiosatmpinet [dot] net>
> Subject: Re: FLASH: Cool Flash Site!
>
> Brian Wilkinson wrote:
>
> > Congratulations to Volvo for doing a cutting edge flash promotion.
> >
> > The type work they did looks amazing.
> >
> > http://volvoforyou.com
> >
> > - Brian
>
> Better Photography than Flash implementation.
> The main navigation bar buttons should not be activated before first swf
> loads and should be turned off between loads.
> Theres also no reason to "get URL" in all flash site. The ergonmics are
> amatuer for such a large corporate presence.
> The brochure's photos are, of course, very nice.
>
> IMHO,
>
> - -DG-
>
> _______________________
>
> - -David Gary-
> Interactive Media Producer/Designer
> http://www.davidgarystudios.com
> dgarystudiosatmpinet [dot] net (mailto:dgarystudiosatmpinet [dot] net)
>
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> ------------------------------
>
> Date: Tue, 18 May 1999 17:11:32 -0700
> From: dhollindenatjetcitystudios [dot] com (Dave Hollinden)
> Subject: Re: FLASH: Re: OT : SoundForge
>
> It's there. try:
>
> http://www.sonicfoundry.com/index.html
>
> At 11:38 PM 5/18/99 +0000, you wrote:
> >Dave or anyone else :
> >
> >Does anyone know what happened to SonicFoundry ? I need to upgrade some
> >licences and can't contact them at all. Plus the sites have vanished :(.
> >
> >------------------------------------------------------------------------
> >To UNSUBSCRIBE send: unsubscribe flasher in the body of an
> >email to list-manageratshocker [dot] com. Problems to: owneratshocker [dot] com
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> >For info on digest mode send: info flasher to list-manageratshocker [dot] com
> >
> >
> Dave Hollinden
> Audio Engineer
> Jet City Studios, Seattle
> dhollindenatjetcitystudios [dot] com (mailto:dhollindenatjetcitystudios [dot] com)
>
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> ------------------------------
>
> Date: Tue, 18 May 1999 17:18:35 -0700
> From: suzyatgraphicsagogo [dot] com
> Subject: Re: FLASH: About Flash in Sweden and perception
>
> i'm with you, wayne.
>
> can i be on your cheerleading squad? ;-)
>
> suzy
>
> s u z y
>
> "fuck art, let's dance!"
> http://www.graphicsagogo.com
>
> - ------------------------------------------------------------------------
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> ------------------------------
>
> Date: Tue, 18 May 1999 17:18:59 -0700
> From: "Rob Marreel" <robmatsight-n-sound [dot] com>
> Subject: RE: FLASH: davidgraystudios
>
> >>-David Gary-
> >>Interactive Media Producer/Designer
> >>http://www.davidgarystudios.com
> >>dgarystudiosatmpinet [dot] net (mailto:dgarystudiosatmpinet [dot] net)
> >
> >just curious but do you have the rights to use that music on your site? if
> >you don't i would re-consider using it.
>
> I would also like to know the licensing issues around that song. The site
> looks great, did the game Full Throttle have anything to do with the site
> design? I loved the game so looking through your site was entertaining.
> Where did you get the motorcycle sound effect?? It sounds exactly like the
> one in the game.
>
> Rob
>
> - ------------------------------------------------------------------------
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> ------------------------------
>
> Date: Wed, 19 May 1999 00:20:52 +0000
> From: Nigel Randsley-Pena <nigelatmail [dot] telepac [dot] pt>
> Subject: Re: FLASH: About Flash in Sweden and perception
>
> David,
>
> Some comments, if I may.
>
> 'Content _should_ be king.'
>
> If we are talking about a sie that wishes to convey information yes,
> quite true.
>
> 'The bottom line is...it (Flash) still cannot stand up to 3D animation
> and high-end ... CD-rom or video special effects. It doesnt matter what
> you produce, it cannot compare to video...'
>
> Don't follow you here, Flash is a 2D creation tool, forget 3D. If it's a
> 2D tool use 2D specific animation tricks. But don't try to compare it
> with 3D animation tools. Video ??? We are talking about web tools are we
> not ?
>
> 'I haven't seen a flash site yet, including my own, that was worth the
> DL'
>
> Can't agree again. I think your site is well worth the DL. I would never
> visit it for content's sake, but enjoyed it to the full because of it's
> very rich content. It tells a lot about it's creator.
>
> '...simply because, for what its worth, it doesn't come close to what
> we're used to in the "Video" world...'
>
> Dave, Dave, blas� doesn't become you.
>
> 'The new Star Wars better have a good plot...'
> I don't think even the best of plots would make it worth viewing, so I
> guess I agree with you on this one.
>
> 'the wrong and inexperience use of it(Flash) could sabotage it's name.
> My biggest pet peeve is designers that design using Flash for the simple
> sake of using it.'
>
> Again I would have to agree. But the same argument applies at other
> levels, replace Flash with HTML and you're still correct.
>
> 'I cant begin to name how many flash sites ... only to sift through
> links with absolutely no content except ...'
>
> Welcome to the world of media. Take a magazine or a newspaper or a TV
> programme cut out all the ads and the irrelevant information, that is
> remove the noise, what are you left with ?
>
> 'Designing function around form is not the way to produce ergonomically
> friendly flash web sites. I always design form around function. If the
> function does not require flash, why in the world would you use it?'
>
> Yes indeed. But 'ad captandum vulgus' does work like that.
>
> 'I only wait for semi large Flash sites to load ...Over 400k, I won't
> wait.'
>
> Pity isn't it. I also wonder why a simple concept like streaming is so
> hard to understand. The worst thing Flash has is that 'if frame is
> loaded' thinggy. It allows sloppy Flash creation. I compare it to goto
> in a programming language. If you use it something is wrong. Is that so
> hard to understand ?
>
> 'Ive seen Stock brokers on the net using flash. huh?'
>
> OK, you like your stock brokers dressed in grey suits and they should't
> smile. Not everyone is of the same opinion. You're off target on this
> one. I would recomend a Flash/Generator created site for a stock broker.
> Realtime online personalised content for your clients, with full
> graphics and all ? Can't you just imagine the stock broker salivating ?
>
> 'Flash, IMHO, should be used for dynamic internet presentations for
> products,
> services, and entertainment purposes(i.e. games, etc.) nothing else.
> Flash(at
> the moment) was not intended to contain large databases.'
>
> Sorry but this I can only say is total BS. Flash can handle large
> databases, today, right now. David ! You slipped again !
>
> 'Right now Flash is the only answer to animated, interactive interface
> design
> for web delivery.'
> Yes, so it is, but I don't believe you can't see that it's not only for
> that.
> Flash is very good for delivering content.
>
> Nigel
>
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> ------------------------------
>
> Date: Tue, 18 May 1999 17:22:59 -0700
> From: jdowdellatmacromedia [dot] com (John Dowdell)
> Subject: Re: FLASH: Flash3 vs Dir7 render engines?
>
> At 8:14 PM 5/18/99, David Gary wrote:
> > How does Dir7's render engine compare to Flash3's when processing
> > vector animation's?
>
> Director uses the Flash Asset Xtra to play SWFs. This is the Flash Player,
> packaged up as an Xtra.
>
> Performance is a bit better than what you'd see in a browser, but
> comparable... the only real difference is what else is happening on that
> computer at that time.
>
> (Sidenote: Director 7 also has a #vectorShape castmember. This is a single
> curve which can be deeply controlled by Lingo. Although this is not a SWF
> file, it also uses the Flash rendering engine for realtime vector
> rendering.) (Exposed properties includes the curve's vertices, its Bezier
> handles, thickness, color, gradient fill and offset... it's easy to animate
> a shape based on realtime data or user action.)
>
> > Ive always noticed with Dir6, that the animation's seems smoother
> > for sequenced BMPs, but of course Dir6 doesnt support vector.
> > How about sequenced BMPs? what the faster renderer?(Dir vs. Flash3)
>
> Director displays prerendered pixels very, very quickly. (The default frame
> rate is 30fps, for instance.)
>
> jd
>
> John Dowdell, Macromedia Tech Support, San Francisco CA US
> Search technotes: http://www.macromedia.com/support/search/
> Offlist email risks capture by the spam filters. I may not see your
> email if it's not on the list. Private one-on-one email options are
> available via Priority Access: http://www.macromedia.com/support/
>
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> ------------------------------
>
> Date: Tue, 18 May 1999 20:56:25 -0700
> From: David Gary <dgarystudiosatmpinet [dot] net>
> Subject: Re: FLASH: About Flash in Sweden and perception
>
> Wayne Townsend wrote:
>
> >
> >
> > Hi David, here's my opinion since you asked,
> >
> > Just say NO! to plain loading sequences.
> >
> > The loading sequence should be a movie in itself.
>
> Absolutely! I didnt say I personally use "static preloaders". Just the presence
> of waiting on them.
> I am absolutely aware of flash's streaming cababilities. However most flash
> developers(to my knowledge)
> arent streaming "magicians". <g>
> Also, some flash implementations simply become to large when applying effective
> streaming techniques
> instead of preloaders.
> Trying to auto stream pesentation while 400k backend loads will only make the
> file 500k. And yes
> Im aware of "pre-load" before streaming.
>
> > Say that again.
>
> And yes
> Im aware of "pre-load" before streaming.<g>
>
> The first movie in the "active" section of my personal site uses this technique.
>
> >
> > Take the audience's attention *away* from any perception of loading.
>
> Yup, how bout a good 'ole game of pong.<g>
>
> Wayne you are definetly a Mystro at flash streaming. When are you going to write
> a tut on it?
>
> - -DG-
>
> _______________________
>
> - -David Gary-
> Interactive Media Producer/Designer
> http://www.davidgarystudios.com
> dgarystudiosatmpinet [dot] net (mailto:dgarystudiosatmpinet [dot] net)
>
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> ------------------------------
>
> Date: Tue, 18 May 1999 17:26:48 -0700
> From: jdowdellatmacromedia [dot] com (John Dowdell)
> Subject: Re: FLASH: Macromedia Products Availability
>
> At 9:15 AM 5/18/99, bmbr wrote:
> >I had a question.. I no longer see xRes or Extreme 3D info's on the
> >macromedia website, and while I'm aware that this is a flash3 list, I also
> >know that a few people from macromedia monitor/post to it. Are those
> >products no longer available? Are they not worth finding? Why were they
> >discontinued, etc.
>
> Yes, neither xRes nor Extreme 3D has been updated for quite some time. Both
> xRes and LivePicture were very useful for quick manipulation of high-res
> print images, but people kept throwing RAM at Photoshop. ;-) Extreme 3D
> was very advanced and speedy, but all 3D applications have had difficulties
> over the last few years.
>
> You can still find information about xRes and Extreme 3D on the Macromedia
> website... on the main Support page, look at the tiny links at the bottom
> of the page, rather than the larger icons for current tools.
>
> jd
>
> John Dowdell, Macromedia Tech Support, San Francisco CA US
> Search technotes: http://www.macromedia.com/support/search/
> Offlist email risks capture by the spam filters. I may not see your
> email if it's not on the list. Private one-on-one email options are
> available via Priority Access: http://www.macromedia.com/support/
>
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>
> ------------------------------
>
> Date: Tue, 18 May 1999 19:38:00 -0500 (CDT)
> From: Wayne Townsend <waynetattopher [dot] net>
> Subject: Re: FLASH: About Flash in Sweden and perception
>
> >i'm with you, wayne.
> >
> >can i be on your cheerleading squad? ;-)
> >
> >suzy
>
> Why sure Suzy. We have practive over here at my place tonight, 8:00 pm.
> Hot pants are mandatory (think Dallas Cowboy cheerleaders). Bring your
> Pom-Poms! Refreshments will be served.
>
> :)
>
> /w
>
> Only 8 months left until the year 2000.
> Is your website Flash-3 Compliant yet?
>
> Wayne Townsend
> WebStaffing.Net
> Princeton, TX.
> http://webstaffing.net
> waynetattopher [dot] net
>
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> ------------------------------
>
> End of flasher-digest V1 #1053
> ******************************


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