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Subject: RE: FLASH:Use of Scenes(Was: What's the difference...?)
From: Eric Smollin
Date: Tue, 9 May 2000 13:48:35 +0100

When your FLA file gets compressed into an SWF file, all of your scenes get
flattened into one layer and one timeline. Therefore, tell targets often
don't work, and targeting a frame number in another scene will never work
since the frame numbers change upon export.

In the past I never used scenes, but I recently took on a client who had a
template that they insisted I use that is based on scenes. The Flash is
extremely linear, so it doesn't have a big impact on the functionality.
However if you are building a dynamic, non-linear site, scenes are
definitely not the way to go; IMO.

Good Luck
-Eric-


>I agree with what you are saying as far as organization.I sometimes use
>Flash in that manner as a Storyboarding Tool to help illustrate things to a
>project manager or whoever (I use Director in that manner as well). I will
>take my storyboard fla and open as a library and have at it.

>As far as lag differences I have noticed that for a scene with no bitmaps
>and very few vectors (in other words not much) there is not much lag at
>all,but with a scene of an substance or complexity scenes really blow. I
>guess if you like the scenes that much you can always use a preloader up
>front. You can often make a fun preloader as well..

>Sorry to venture off there,but as far as scenes go I never use them for
>production work especially since the arrival of movie clips.

>There you have it my view of scenes,but to each their own:)

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