Flasher Archive

[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]


Subject: Re: FLASH: 3 questions about music...REVISED
From: Marc Hoffman, Poison Dart Frog Media
Date: Thu, 11 May 2000 19:59:14 +0100

At 09:13 AM 5/11/2000 , you wrote:

>I have 1 sound to loop in one movie (Lalalala...) = 20Kb
>I have 1 sound not to loop in another movie (Lalala, Boumboum, tchatcha.) =
>200Kb
>
>I want the first sound to play and loop until the second is ready to be
>played.
>Then the first one should stop and the second should start.

Lots of ways. One is to put each sound in a movie clip and put the second
MC in a frame after the first one. The timeline won't advance until the
second MC is done loading (MC's don't stream -- they must preload before
they'll start). Be sure in the second keyframe to re-insert the first sound
but set Sync to Stop so it stops looping (just removing the MC from the
timeline won't do it).

Another way is to use LoadMovie with a complex cross-communication scheme
to tell the first one when to advance and to tell the second one to start
playing. See http://www.dartfrogmedia.com/if_frame for a Flash3 scheme to
do this.

I'm sure someone can think of other ways, too.

Marc Hoffman

Poison Dart Frog Media
Flash portfolio: http://www.dartfrogmedia.com/portfolio


flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Get the last 100 messages from the flasher list NOW
http://www.chinwag.com/flasher/last100.shtml

Flash books http://www.chinwag.com/flasher/books.shtml
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


Replies
  RE: FLASH: 3 questions about music...REV, Williams, Marcus
  Re: FLASH: 3 questions about music...REV, Marc Pidoux

[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]