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Subject: RE: FLASH: OpenFLA Project
From: Damian Morton
Date: Sun, 14 May 2000 23:16:07 +0100

I think HTML rendering engines are around 4MB these days - thats is for a
HTML 4.0 compliant browser with javascript and everything else. Having one
in the the Flash player would be a major mistake, unless a way could be
found to use the browser the Flash player lives in. On the other hand,
having a HTML renderer in the Flash authoring system, and in Generator,
would be a great thing. It would import HTML, interpret it, and output SWF.
It wouldnt have to support everything, just a subset of marked up text.

> -----Original Message-----
> From: owneratchinwag [dot] com [owneratchinwag [dot] com]On">mailto:owneratchinwag [dot] com]On Behalf Of
> Michael@BTW
> Sent: Sunday, May 14, 2000 5:51 PM
> To: flasheratchinwag [dot] com
> Subject: Re: FLASH: OpenFLA Project
>
>
> I think it means either an html rendering engine w/in Flash (likely not a
> good idea from a plug-in size/compatability standpoint) or a method to
> create a non-rectangular, or rectangle with a 'hole' that would allow
> 'showing through' or mixing of the media rendered by the browser and the
> Flash plug-in. While this is possible with tables or frames, both involve
> limits and/or hacks that could be avoided by a Flash plug-in
> capable of such
> a feat.
>
> > dave matthews wrote:
> >>
> >> ...in addition to developing 3d we ALL NEED HTML IMPORT, for
> the following
> >> reasons...
> >>
> > Dave,
> >
> > What do you mean by HTML import? You can do a frameset with Flash in
> > some frames and HTML in others, but not put HTML into Flash as far as I
> > know. I can't envision what you mean by importing it into Flash, since
> > HTML is a browser-based layout "tool"--could you give an example?
> >
> > Helen
> > ----------------------------------------
> > helen triolo � http://i-technica.com
> > designerati-technica [dot] com � 301-424-6037
>
>
> =====>
> Michael Penney
> Sharpener of the Cutting Edge
> BigTimeWeb.Com
>
>
>
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Replies
  Re: FLASH: OpenFLA Project, Michael@BTW

Replies
  Re: FLASH: OpenFLA Project, Michael@BTW

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