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Subject: RE: FLASH: 3d
From: Fredrik Johansson
Date: Thu, 12 Nov 1998 07:29:13 +0000 (GMT)

Hi. Are you suggesting we trace the imported bitmaps?
I always seem to get too much vectors that way and the filesize of the
completed vectorized animation is even bigger than it would be as a
gif-animation for example...

/fredrik

> -----Original Message-----
> From: Tommy D'Aquino [SMTP:tommydaqatfred [dot] net]
> Sent: den 12 november 1998 04:34
> To: flasheratshocker [dot] com
> Subject: Re: FLASH: 3d
>
> >What's everyone using to do 3d animations?
> >I'm very interested in this sort of thing, like at the
> >matinee site. I've been using Ray Dream but the only
> >compatible vector format is .dxf and it's not happening.
> >Thanks,
> >-Brian
>
>
> Brian,
>
> This has been discussed here on the list recently and it seems to be
> the
> general concensus that you do your Reference 3D anim in your 3D
> package,
> import the rendered file as a layer, then painstakingly trace over
> each
> facet of your model to create a Flash vector animation.
>
> Hope this helps!
>
> Tommy D'Aquino
>
> DAQ Productions
> http://www.fred.net/tommydaq
>
> "He'll pinch my cheek. I hate it when he does that!"
> - Billy (the Princess Bride)
>
>
>
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Replies
  RE: FLASH: 3d, pete clark

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