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Subject: | Re: FLASH: sounds like trouble |
From: | Mathew Bevan |
Date: | Fri, 23 Oct 1998 00:19:48 +0100 |
This seems to be a definate bug, it appears that a movie clip which contains
sounds, when using many tell targets cause problems.
If you jump using a tell target, the sound still hangs around in memory to
be played partially later (dependent on scene structure)
All sorted, just changed the sounds to the timeline instead of the MC..
>The word of the week seems to be "don't use scenes." Wish I could help
>you, but I don't use scenes. I _can_ tell you I think I recall problems
>similar to this from past Flasher messages. Good luck, and try not to use
>scenes :)
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Replies
Re: FLASH: sounds like trouble, David Gary
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