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Subject: | Re: FLASH: sounds like trouble |
From: | David Gary |
Date: | Fri, 23 Oct 1998 02:37:23 +0100 |
Mathew Bevan wrote:
> This seems to be a definate bug, it appears that a movie clip which contains
> sounds, when using many tell targets cause problems.
> If you jump using a tell target, the sound still hangs around in memory to
> be played partially later (dependent on scene structure)
> All sorted, just changed the sounds to the timeline instead of the MC..
>
I posted this bug a while back. I had to entirely redesign part of a site
just because of it and one simple sound. How did I redesign it?
NO scenes.
They're a "bug" in themselves.
-DG-
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Replies
Re: FLASH: sounds like trouble, Mathew Bevan
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