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Subject: | Re: FLASH: Flash limits. |
From: | David Gary |
Date: | Fri, 23 Oct 1998 03:00:01 +0100 |
John Dowdell wrote:
> At 6:36 AM 10/22/98, John Ardelius wrote:
> > When I am authoring flash movies, the frame rate eventually decrease
> > due to heavy bitmaps, sounds and so (I think). Way is that?
>
> What you describe might plausibly be possible... even way possible.
>
> Most pieces usually run at 7-14 fps. Here are some of the factors that can
> affect this:
>
> -- Bigger screen area = more pixels to render = fewer fps
>
> -- The faster the machine, the more fps
>
> -- Streaming is a processor cost too
>
> -- Swapping to disk is a definite hit
>
> -- The more media, the more work
>
> -- The more shapes, the more work
>
> -- Alpha channels are a hit
>
> -- Changes to shapes require processing... morphs count
>
> -- If your piece is bitmap-intensive, then Director can usually give
> faster framerates... it doesn't render things as much as composite them
>
Great post John,
Thats the root of design in Flash.
=8>)-
-DG-
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Re: FLASH: Flash limits., John Dowdell
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