Flasher Archive

[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]


Subject: FLASH: Shape Tweening
From: Bill
Date: Tue, 7 Sep 1999 19:21:07 +0100

I have 2 imported bitmaps graphics I am trying to do a shape tween between.

I put the 1st graphic in Keyframe 1, insert a keyframe in frame 20
and place the 2nd graphic over the 1st.

Then double click on the 1st keyframe and set tweening to shape and
the arrow is drawn on a green background.

When played I get the first graphic, 19 blank frames and then the 2nd graphic.

If I do the same thing drawing in Flash (Say a red circle to a green
square) it works fine.

Can one not tween between imported bitmaps?

Thanks,

Bill

____________________________________________
http://www.kernunnos.com
Ancient numismatics (Celtic); Pre-Christian Celtic studies
updated 5/2/99

Please visit http://druidry.org, OBOD's new website.
The OBOD Book and Music Store, http://druidry.org/library

------------------------------------------------------------------------
To UNSUBSCRIBE send: unsubscribe flasher in the body of an
email to list-manageratshocker [dot] com. Problems to: helpatchinwag [dot] com
N.B. Email address must be the same as the one you used to subscribe.
For info on digest mode send: info flasher to list-manageratshocker [dot] com


Replies
  Re: FLASH: Shape Tweening, Cheri Harder

Replies
  FLASH: Aspect Ratio, whitelaw

[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]