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Subject: | Re: FLASH: loadmov&telltrgtHELP |
From: | Marc Hoffman, Poison Dart Frog Media |
Date: | Tue, 5 Sep 2000 18:50:30 +0100 |
At 01:51 AM 9/5/2000, you wrote:
>----- Original Message -----
>From: "Marc Hoffman, Poison Dart Frog Media" <maildartfrogmedia [dot] com>
>To: <flasherchinwag [dot] com>
>Sent: Monday, September 04, 2000 8:42 PM
>Subject: Re: FLASH: loadmov&telltrgtHELP
>
>
> > Hi Guido,
> >
> > Not sure what you mean. Can you explain more?
>
> > SURE!
>
> > >I have a swf (named "map 1") loaded by load movie into another file (map
>2)
>
> > When you say "file" what kind of file? HTML? Flash .swf? Movie clip in
>Flash?
>
> > I mean a flash file, is all in flash
>
> > > whith a back button
> >
> >
> > What kind of back button? Flash? HTML?
>
> >Flash, of course. I want to load a specific frame situated in the timeline
>of a movie clip that is situated in another flash movie.
Ok, I think I understand now. Map1.swf was loaded into map2.swf using
LoadMovie. When you did that, you must have set a level for map1.swf (for
example, level=1) or targeted it to load into a movie clip location in
map2.swf. I'll pretend you loaded it into level1.
You have a movie clip inside map1.swf. Let's pretend that the instance name
for that movie clip is "nestedclip," and it has a frame labeled "go here,"
which is where you want it to go at the right time. You would use
TellTarget in either a button or frame action to make it happen. The action
looks like this:
TellTarget (target: _level1/nestedclip)
Go To and Stop (frame: go here)
End TellTarget
If this is from a button, you'd end up with "On (Release)" and "End (On)"
surrounding the above action.
Marc
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Replies
Re: FLASH: loadmov&telltrgtHELP, Guido Pesaresi
Replies
Re: FLASH: loadmov&telltrgtHELP, Guido Pesaresi
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