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Subject: Re: FLASH: Vectorized Video tutorial
From: John Dowdell
Date: Thu, 14 Sep 2000 22:14:09 +0100

>-- With SWF, the big expense is in the amount of artwork sent down the
>wire. You can manipulate it for free, but each description costs you.
>That's why captured image streams are usually expensive, regardless of
>whether it's described as dots or curves. (The catchphrase is "If it takes
>too long to trace, it usually takes too long to download too.") More info:
> "Macromedia Flash for Videographers and 3D Animators"
> http://www.macromedia.com/go/14494

jd






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