Flasher Archive

[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]


Subject: Re: FLASH: .swf to VHS???
From: imago
Date: Sun, 24 Sep 2000 14:14:04 +0100

I am a flash newbee. I am reading the list but have not had the
time to install flahs and start playing around with it. Being a
digital video and a 3d animator for video person, lurking on this
thread was of interest.

Hardware conversions are possible if you got the right video card or
the right encoder but the results will never look like regular video
a number of reasons.

colorspace - ntsc has a colorspace of between one and two million
colors at best. computer colorspaces may be transformed to the
number of colors but the saturation of computer colors allowed is
25% over the satureation that ntsc allows for colors. Basically the
colors won't be right and many saturated colors will blow away the
look and there will be hotspots unless the original .swf files were
designed for color conversion originally.

Aspect ratio - tv is 4 by 3. if you computer file isn't, certain
something is lost or there is leterboxing.

Frame rate - simply put tv is 30 fps. Flash anims are not goint to
be that fast if they are to play on a computer in real time

Frame rate not so simply put is that tv is really 60 frames per
second animation. Motion looks smooth by a harware trick called
interlace where each of the 30 frames per secind is composed of two
fields that are half the vertical resolution each and combined into
one frame by interlacing. this is one more optical trick that tv
uses to fool the viewer into seing more than the bandwidth allows.

resolution - it varries from one system to another but 720 or 752 by
480 pixels is the minimum amount of resolution needed to give a good
conversion to ntsc. without that much information, the resulting
ntsc will not be perfect. any less you are doing something like
expanding a picture in photoshop. the software will inerpolate the
best it can but beeter results are gotten when you go down in size
not up in size

There is more to it than I have touched on but suffice to say you
can make video out of computer animation of all kinds but the only
way you can get good tv out of it is to use dedicated software and
hardware.

There are many software packages out there to change computer files
into interlaced frames suitable for conversion into tv on hardware
capable of the bandwidths needed. I use Lightwave 3d from Newtek.

Basically you either have a series of bitmap files that are used as
color textures on a "plate" or the software converts the various
file formats like flash or QT into these bitmaps at run time,
rendering. the software does all the interpolation needed to
produce the interlaced frame files. Then, they are supplied to the
hardware which converts them to ntsc any tv monitor or vtr can
accept.

Any other way of transfer has no chance of being clean but may be
acceptable for your intended use. Many modern video boards do a
good job mimicking some areas of the conversion but they never can
change frame rate or do the interlacing. Their output many be
interlaced 30 fps video but they are not using those specs on the
actual file, only as the output specs of their signal to be ntsc
legal.

I hope I have made myself clear because this is a large and
interesting field,

imago


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NudeGuru.com is proud to sponsor the Flasher list
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IT'S THE ART OF MONEY, HONEY!
Tips and Advice from some of the most popular Flash
artists + industry power-brokers on how to hold onto
your rights, negotiate contracts and get full value
for your work.http://www.nudeguru.com from Franke James
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


Replies
  FLASH: OT - Video capture, editing & out, Mark Tagliaferro

Replies
  FLASH: .swf to VHS???, Liz Johnson
  Re: FLASH: .swf to VHS???, Till Steinmetz

[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]