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Subject: Re: FLASH: lots of text = s l o w : (
From: Byron Canfield
Date: Sun, 31 Jan 1999 17:49:10 GMT

If you perform tweening actions on that amount of text, yes, it will
consume lots of cpu clock cycles. Just imagine all the mathemetical and
geometric constructs that make up the lines and curves needed to make up
all of those letters. If you leave them static, you'll only take the
processor hit on the first keyframe where they appear. But moving them
around or performing color effects transitions on that amount of text can
really slow everything down.

At 01:06 PM 1/31/99 +0000, you wrote:
>It's probably just a 'flash' trait but flash seems to use a lot of
processor power and
>becomes quite slow when I use large amounts of text on a page (300 words).
>Is anyone else experiencing this?

Byron Canfield, Canfield Studios (http://www.byronc.com)
President, Seattle Coreldraw Artists Network (http://www.corelsea.org)

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