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Subject: Re: FLASH: How would you do this?
From: David Doggett
Date: Tue, 18 Jul 2000 17:54:17 +0100

Thanks, I will take your advice and let you know how I make out.


----- Original Message -----
From: Nathan Dicken <nathandatboxerjam [dot] com>
To: <flasheratchinwag [dot] com>
Sent: Tuesday, July 18, 2000 11:23 AM
Subject: Re: FLASH: How would you do this?


> Hey Dave,
>
> Here's an idea... In _level0, you can set a variable for the start frame
> ("startFrame") of the series of frames. To figure out how many frames you
> have in _level0, you can put a label one frame after the final frame of
> your series. Have the playhead jump to this frame (which should be
blank),
> and at that frame, set a variable (such as "frameCount") to the value of
> ((_currentFrame - 1) - startFrame) and then send the playhead back to the
> value of startFrame after that value is figured out. This will give you
> the frame count of your series. Also, this will need to be done before
the
> slider is available to use in _level1. Esentially, adding or taking away
> frames from your series would just involve moving this label.
>
> >From _level1, you can access _level0:frameCount (or whatever the name may
> be) and set a ratio between the frameCount and the distance that your
> slider can travel. When the slider button is pressed, use a controller mc
> to continuously monitor the distance from the slider's current position to
> the slider's minimum position (i.e. far left). Multiply this by the ratio
> to get a value to add to _level0:startFrame and send _level0 to that
frame.
>
> Hope that helps,
> Nathan
>
> -------------------------
> Nathan Dicken
> Boxerjam Inc.
> nathandatboxerjam [dot] com
> www.boxerjam.com
>
>
>
> >Hello all,
> >
> >I have a problem that has me stumped!
> >
> >I have two movies, _level0 an d_level1
> >
> >_level0 is a movie that contains a series of photos that makes up a short
> >movie.
> >_level1 is the controls for the movie on _level0
> >
> >My problem is that I have a slider bar in the controls that will allow
the
> >user to move the slider bar to flip through the frames on _level0 (such
as
> >that of Windows Media Player.
> >
> >I need to figure out how to make the slider bar work so that it doesn't
> >matter how many frames are on _level0, the slider bar will calculate and
> >make the sliding flip the frames correctly.
> >
> >Anyone done anything similar?
> >
> >Help is greatly appreciated.
> >
> >Thanks,
> >
> >Dave
>
>
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> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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>


flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flashforward2000 and the Flash(tm) Film Festival
July 24-26, 2000, NEW YORK CITY, Hammerstein Ballroom
www.flashforward2000.com
Produced by United Digital Artists and lynda.com
Sponsored by Macromedia, Adobe Systems, Fusion, Inc, AtomFilms,
shockwave.com and Electric Rain.
1.877.4.FLASH.4 or (1.805.640.6679 outside the US and Canada)
Register before June 30 and save $200!!-- www.flashforward2000.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


Replies
  FLASH: Multiplayer / multiuser appz in f, Webmaster
  Re: FLASH: Multiplayer / multiuser appz , Terry R. Schussler
  Re: FLASH: Multiplayer / multiuser appz , Jon Williams
  Re: FLASH: How would you do this?, Nathan Dicken

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