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Subject: RE: FLASH: bitmap rotation arrggghhh!
From: JGL
Date: Tue, 18 Jul 2000 21:49:28 +0100

I should also note that a BMP that is not to complicated (colors/curves)
that is traced performs great in flash as animated. But a fine line exists
between a BMP that's complicated or not. A complicated and traced BMP will
not only be a larger file than the original, a processor/video card will
require more resources to redraw it as it animates.

Things you can do that don't effect quality include reducing the number of
colors in the image. You'd be suprised that going from 256 colors to 64 or
even 32 colors perceptively changes the image none, but makes a much tidier
file for web distribution.

Animated BMPs, you know, photographic images, whether traced or not, is how
some of the coolest effects can be done in flash IMO. It's worth
experimenting with . . .

The degree in which a BMP must posterized and still look good/interesting as
well as animate well is an art unto itself.

But again . . .

There are no set rules for BMP's. Except Trial and Error.

-----Original Message-----
From: owneratchinwag [dot] com [owneratchinwag [dot] com]On">mailto:owneratchinwag [dot] com]On Behalf Of Travis
Alber
Sent: Tuesday, July 18, 2000 3:54 PM
To: flasheratchinwag [dot] com
Subject: RE: FLASH: bitmap rotation arrggghhh!


thanks to everyone for their responses to my rotate and scale across
a tween question.

I've found that rotating to exactly 45 or 90 degrees cuts down on the
bitmap distortion (looks fine in it's rotated state). Scaling is fine
on the end frame as well (used pngs).

But the tween distorts terribly during rotation...so i've recommended
we don't rotate any of em.

cest la vie, eh?

travis



>-----Original Message-----
>I know this question has come up before (and probably has an
>embarassingly easy fix)...but I'm at a loss for an answer. I've got a
>bitmap that scales and rotates on a mouseover...and of course gets to
>be pretty jagged in the process. Is there a certain percentage i
>should be rotating it or scaling it?
>

travis alber | multimedia artist [organic] | 415.365.5746

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flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flashforward2000 and the Flash(tm) Film Festival
July 24-26, 2000, NEW YORK CITY, Hammerstein Ballroom
www.flashforward2000.com
Produced by United Digital Artists and lynda.com
Sponsored by Macromedia, Adobe Systems, Fusion, Inc, AtomFilms,
shockwave.com and Electric Rain.
1.877.4.FLASH.4 or (1.805.640.6679 outside the US and Canada)
Register before June 30 and save $200!!-- www.flashforward2000.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


Replies
  RE: FLASH: bitmap rotation arrggghhh!, Travis Alber

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