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Subject: Re: FLASH: Shockwave 3D (was: Max, Strata)
From: Wayne Townsend
Date: Wed, 26 Jul 2000 06:00:52 +0100

>
> > They have a long, long way to go to even resemble Pulse3D
>
>Pulse3D is a nice engine, and I'm glad it's doing the job for some of your
>sites.
>
>It's dedicated to a different task, however... if you'll examine its
>output, it's generally single talking heads.

Gee, John. Look, I don't want to rain on your parade, and I can
certainly understand where you're coming from as a MM person, but
from your statements, perhaps you've been too busy to examine the
Pulse3D product in any detail?

It indeed has 3D worlds, its own scripting language, fantastic pro 3D
rendering capabilities, streams real-time with sound at 28.8, and has
a plug-in size about that of Flash. In other words, quite a bit more
than talking heads as you suggest. I'm not here to pump the product
over what MM has in development, but your statements weren't exactly
accurate.

Why not go to their site, run through the examples, read the white
paper and 3D specs, download the Free PulseCreator and see for
yourself?

If the Intel drop-in renderer can do what Pulse can, then you maybe
have a winner, except for the plug-in size. But all this remains to
be seen. The details remain sketchy, but sound good so far.

I hope you're right and it turns out to be killer. We all do.

Any idea when it will be a shipping product or demos available?

ATB,

/w

Wayne Townsend,
Founder, CEO, Accesson: www.AccessOn.com
Millennium Entertainment Technologies: METgames.com, LLC
waynetataccesson [dot] net, Alt: waynetatabsolute [dot] net, Studio: 760.329.9990
(US), Toll Free: 800..399.4969, Mobile: 760.902.5299 (US), WEB:
AccessOn.Net http://www.accesson.com / .net &
http://www.Metgames.com

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  Re: FLASH: Shockwave 3D (was: Max, Stra, John Dowdell

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