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Subject: Re: FLASH: url help please
From: chessie
Date: Wed, 7 Jun 2000 16:12:25 +0100

At 09:59 AM 6/7/00 -0400, you wrote:

>The only thing I can think of (I'm fairly new to Flash too) is to make sure
>that each of the graphics that should be working as buttons ARE actually
>buttons.
>Say you create a graphic, add ten key frames, and change the graphic on the
>first frame to be a button, this won't change all the rest of the same
>graphic into a button. In the other nine key frames it's still just a
>graphic.

No, I'm making every frame the graphic is in on the timeline into a button.
Actually, the first graphic that comes along does link, when it's
stationary, but when it moves, it doesn't link. The other graphics are made
the same way, as buttons for every frame on the timeline that they appear.

>The easiest way to tell is just douple click on the graphic that's supposed
>to be a button on each KEYframe in which it appears. If it is a button, or a
>symbol, you'll get a properties box. Check the Definition tab to see what it
>is... if you don't get a properties box - it's not a symbol / button.

>someone correct me if I'm wrong.
>---------------------------------------------
>Mark Sheppard

I clicked and the property box appeared, but the Get URL I had previously
entered wasn't showing there, so I added the Get URL info, ran test
movie/scene, then tried the html in a browser, and I still only have a link
to the first graphic. :-/ I added the Get URL info to Property Box of each
Key Frame.

Below the Get URL, (windows) I'm using _self (I read somewhere that was for
opening a new window), and (variables) send using GET. Does this sound
correct?

Chess :bowing to the Flash Goddess:




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Replies
  Re: FLASH: url help please, Mark Sheppard

Replies
  FLASH: if frame loaded, Peter Colman
  FLASH: url help please, chessie
  Re: FLASH: url help please, chessie
  Re: FLASH: url help please, chessie
  Re: FLASH: url help please, Mark Sheppard

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