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Subject: | Re: FLASH: f5 player bug or what is going on ? |
From: | Till Steinmetz |
Date: | Thu, 14 Sep 2000 14:40:52 +0100 |
Hi Matt,
>Hmm, so the issue is that the F5 version consumes 100% of your CPU power? I
>checked both URLs on my NT machine and noticed no differences - both played
>fine. On Mac, the F5 version played slower than the F4 one, but it didn't
>crash or anything.
>
>It might be worthwhile seeing if you can further isolate the issue. If
>there's a point in your ActionScript that causes the situation to happen, it
>would deserve further scrutiny.
It is caused by the ActionScript. Severin Klaus sent me a different Flash 5
approach to the problem which is running very fast by eliminating a lot
char-to-code conversions. In my version i use string.charCodeAt() everytime
to compare the ascii-values of two characters i want to change. in his
version he writes all the char-codes to an array once and then compares the
numeric values from this array. No doubt, he did the cleaner, better
approach to the problem but i still think this still should be considered a
bug in the flash 5 player string routines. It's strange that you didn't
notice any difference between the flash 4 and the flash 5 version. take a
look at this screenshot of the system monitor on my pc (P2-400 / 256 MB
Ram, running Win98 SE).
http://www.handlanger.de/flash/cpu_load.gif
Are there some known issues with the flash 5 string routines or is this a
new problem ?
Till
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Replies
Re: FLASH: f5 player bug or what is goin, Matt Wobensmith
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