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Subject: Re: FLASH: Flash3, Toy or serious designer tool?
From: Todd Purgason
Date: Thu, 29 Oct 1998 15:24:15 GMT

I lay every site out that I do in freehand (flash and non flash) it allows me
to go from site architecture to concept design to layout comps to pages all
from the same files. Freehand is so powerful a layout tool that it greatly
effects the work I am able to do in flash. for example see

http://lundstromarch.com
http:// juxtinteractive.com/namb.html
http://foapom.com

All done with freehand and flash. Flash is a great tool and I love it but I
would suffocate if I had to do all my creative development in that application
alone.

Darryl Carpenter wrote:

> Hi Jean , Freehand 8.0.1 and flash are such good friends that you can export
> from freehand as .swf. It seems a lot of the pros use freehand to draw
> backgrounds and such and then just export to flash . It also allows them to
> play with the beziers prior to import.
> If you like flash the update is probably worth it .
> Regards daz
>
> Jean Dukate wrote:
>
> > Well the closest I have been able to get to what you are asking for is
> > with the use of Rhino. Rhino can export the wire frames of a model by
> > converting them to vector lines via the *ai file export. This can easily
> > be braought into Flash then filled with gradients as needed. To help
> > with the gradient process export a rendered version of the model and
> > export and *ai file. That way you have something to go by when filling
> > with gradients. Place the bitmap underneath the *ai export and lock the
> > layer.
> >
> > On a similiar note do you know of any other vector based app that allows
> > for 3D DXF file import? I have tried unsucessfully with Freehand 7.0. I
> > mention this because it seems like this support you mention would be
> > first available in the likes of Freehand before we see it in Flash.
> >
> > > -----Original Message-----
> > > From: dgarystudiosatnetwide [dot] net [SMTP:dgarystudiosatnetwide [dot] net]
> > > Sent: Wednesday, October 28, 1998 5:51 PM
> > > To: flasheratshocker [dot] com
> > > Subject: Re: FLASH: Flash3, Toy or serious designer tool?
> > >
> > >
> > >
> > > Jean Dukate wrote:
> > >
> > > > Just curious as to how possible it would be to add 3D support into
> > > > Flash? Utimately we are talking about some need of a rendering
> > > engine
> > > > inside of Flash. And if so render to what? Render to bitmap or
> > > vector?
> > >
> > > Vector of course.
> > >
> > > > If Flash renders to bitmap like every other 3D app how would this be
> > > any
> > > > better than just importing bitmaps from a 3D app to start with.
> > >
> > > Vector of course.
> > >
> > > > So what we really want is a render to vector.
> > >
> > > Of course.
> > >
> > > > But so far I have yet to find any 3D app that has a render to vector
> > > > capability. Sure there are some programs that can simulate a simple
> > > > extrusion by basically copying a
> > > > shape over and over. But I haven't seen any application at all that
> > > can
> > > > render a complex model into a shaded vector image. Has anyone else
> > > find
> > > > such a program?
> > > >
> > >
> > > I think the need to shading and lighting values could be left to the
> > > designer and the "fill" tool.
> > >
> > > If Flash could support basic geometry and simple wire frame and
> > > convert to
> > > "line",
> > > this would surpass any web design tool to date, by a uge margin. I
> > > personally didnt ask
> > > for raytracing capabilities or even lighting effects. That can be left
> > > up to
> > > the designer. Basic 3D wireframe support would do worlds of wonder
> > > however.
> > > Of course if you animated any shape beside cubes and spheres, then we
> > > would
> > > definetly need some type of "airbrush" gradient tool to define
> > > effective
> > > lighting direction.
> > > Forget high end 3D animation application, but simple 3D wireframe is
> > > possible and the rendering can be done by the artist with vector or
> > > solid
> > > gradient fill.
> > >
> > > > Am I wrong that this technology to render a complex 3D model into
> > > vector
> > > > just doesn't exist as of yet. If it doesn't exist then what are the
> > > > realistic expectations of having 3D capabilities inside of Flash.
> > > Are
> > > > Flash designers going to be happy if Flash only renders 3D objects
> > > to
> > > > bitmap?
> > > >
> > > >
> > >
> > > Forget bmp and web design. Flash is Vector and should remain vector
> > > for web.
> > >
> > > However basic CAD calculation could easily implemented to calculate
> > > "line".
> > > The only option for 3D in flash3 _IS_ to import bmp. I'm more
> > > interested in
> > > Vector, but also "freedom" in vector, i.e. better tools, basic 3D or
> > > CAD
> > > support, etc.
> > >
> > > -DG-
> > >
> > >
> > > ----------------------------------------------------------------------
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>
> --
> ....http://www.flashcentral.com/------------
> ......Darryl Carpenter------------
> .........FlashNews-----------
> ............Managing Editor-----------
> ................."victemsofdeathatozemail [dot] com [dot] au"....................
> +--------------------+
>
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--
Todd Purgason
.......................... creative director ......................
...Juxt Interactive .................................
............. http://juxtinteractive.com .........



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Replies
  Re: FLASH: Flash3, Toy or serious design, Dorian Nisinson

Replies
  RE: FLASH: Flash3, Toy or serious design, Jean Dukate
  Re: FLASH: Flash3, Toy or serious design, Darryl Carpenter

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