Flasher Archive

[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]


Subject: Re: FLASH: Swift3D and thickness
From: Mary Anne Lynch
Date: Thu, 27 Apr 2000 00:24:26 +0100

Hi,

I have Swift3d too (by the way there's an update on their web site). I just
went through the entire manual over the past couple of days. I don't think
there's a way...I guess you'd better do your modifying in AI first, even to
the point of making it thinner than you'd like it to be, so that when you
import, it looks OK.

Mary Anne

----- Original Message -----
From: "Jason Bouwmeester" <jasonatintervisual [dot] com>
To: <flasheratchinwag [dot] com>
Sent: Wednesday, April 26, 2000 11:25 AM
Subject: FLASH: Swift3D and thickness


> Hey all,
>
> Anyone else out there with Swift3D? I imported an .ai file, works great!
> Figured out how to modify the bevels... add extra material colours and
> whatnot... but... how on earth do I modify how THICK the 3D is? Seems to
> import a bit thick and I want to make it skinnier but haven't been able to
> locate anything in the manual yet...
>
> TIA!


flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Get the last 100 messages from the flasher list NOW
http://www.chinwag.com/flasher/last100.shtml

Flash books http://www.chinwag.com/flasher/books.shtml
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


Replies
  FLASH: Swift3D and thickness, Jason Bouwmeester

[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]