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Subject: Re: FLASH: Flash Quiz Game assistance...
From: Suzanne Beane
Date: Wed, 29 Dec 1999 19:33:58 GMT

Wayne-

thanks for the advice, it was really helpful.

Suzanne
:)

At 11:06 AM 12/29/99 -0800, you wrote:
>>Wayne-
>>
>>What you are suggesting with the self contained file makes alot of sense.
>>And if I contain all the information in one Flash file, I will also be able
>>to animate all the questions without a problem. With the self contained
>>file, I will be able to incorporate the right and wrong answer screens (2
>>generic ones) for useablity with out a problem.
>>
>>I was trying to figure out if there was a way to have only 5 different
>>types of animations used (bringing the question and answer in separately),
>>can the flash file call upon a database in order to make the file size
>>smaller. I wanted to create this file with the least amount on k as humanly
>>possible as well as possibly limiting the amount of production work on my
>>end.
>>
>>thanks-
>>
>>Suzanne
>
>
>>can the flash file call upon a database in order to make the file size
>smaller.
>
>Assuming you're referring to the questions/answers, yes it can. But
>that method runs the risk of delays during the quiz due to hiccups
>with the server connection. (we know this never happens! ;) Server
>connect delays are also more noticeable to the user because of when
>they occur during the normal course of the quiz. If you do a really
>good preloader, (a movie in itself), you can manage to load quite a
>bit without the audience noticing that's what you're doing. Then the
>quiz will run smoothly even if played more than once, which is
>likely. Remember also, that in general, server app/data base/cgi
>types love to complicate things to justify their existence - so if
>you can provide a solution while avoiding them, you'll be a lot
>happier. ;) - while maintaining control of your project.
>
>A good way to proceed would be to build the entire project in flash -
>questions answers, animation, logic, everything. This will make the
>development/testing process go faster. Then create a good preloader
>for it. Optimize it all you can, and then test it on the server.
>Then you can decide wether it's worth the hassle and complication to
>separate the questions out into server files, and load them on the
>fly. I doubt it will be. From what you've described, Flash-4 can do
>it all by itself. I would go that route first.
>
>Flash's "load movie" command also has some possibilities here for
>loading a question/animation combination. Yes, I'm talking about 125
>little flash movies. (not so bad though when you're working from a
>template.) But, there is a problem with IEmac 4.5 and load movies
>which you'll have to take into consideration.
>
>Have a look at http://www.bingotelevision.com and if there are any
>methods in use there that could be helpful to you, let me know.
>
>/wayne
>
>
>
>
>Wayne Townsend
>waynetataccesson [dot] net
>Alt: waynetatabsolute [dot] net
>AccessOn.Net
>http://www.accesson.net
>
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flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Streaming Media WEST '99 Conference & Exhibition
"The Worlds largest Internet Audio & Video Event"
December 7 - 9, San Jose Convention Center, California

Reserve your space today at http://www.streamingmedia.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


Replies
  Re: FLASH: Flash Quiz Game assistance..., Suzanne Beane
  Re: FLASH: Flash Quiz Game assistance..., Suzanne Beane
  FLASH: Flash Quiz Game assistance..., Suzanne Beane
  Re: FLASH: Flash Quiz Game assistance..., Wayne Townsend

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