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Subject: | Re: FLASH: Director vs. Flash |
From: | Warren 'The Howdy Man' Ockrassa |
Date: | Fri, 25 Jun 1999 14:59:39 +0100 |
WriXoraol [dot] com wrote:
> However, I haven't found an equivalent to that "behavior inspector" thing of
> Director.
There isn't one in Flash. At least not yet. Its script engine is still
very much in the early stages of development by the looks of things.
(But then Flash was never engineered to do what Director does. Of course
one could argue that Director was never engineered to do what Director
does either.)
> So, is that possible with Flash as it it's easily possible w/Director?
Easily I doubt. However why not, in this case, tween the eyeball through
360 frames -- one for each degree of rotation -- and determine which
frame to jump to next based on the mouse pointer location?
(I am assumng this is possible in 4. I have not really gotten into it,
and frankly my overall knowledge of Flash is spotty; I'm approaching it
from the Director-user side.)
--
becker("digitalMedia").programmer[#senior] = "Warren Ockrassa"
http://www.beckerinc.com/ warrennightwares [dot] com (mailto:warrennightwares [dot] com)
-- n i g h t w a r e s --
director faq lingo tutorial free files links
http://www.nightwares.com/
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Replies
Re: FLASH: Director vs. Flash, James Tu
Replies
Re: FLASH: Director vs. Flash, WriXor
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