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Subject: AW: FLASH: Re: 360 Degree Rotation
From: Tewes
Date: Mon, 17 May 1999 15:53:46 +0100

Thanks Marc,
but it is not possible to rotate an object, if you try to tween it and edit
the object in the second frame with modify-rotate - 360�, is that right??

Kalle

> ----------
> Von: Marc Hoffman
> Antwort an: flasheratshocker [dot] com
> Gesendet: Montag, 17. Mai 1999 15:41 Uhr
> An: flasheratshocker [dot] com
> Betreff: FLASH: Re: 360 Degree Rotation
>
> I missed the original post on this. But one of the parameters of a motion
> tween is Rotate. Select the direction (clockwise or counterclockwise) and
> the number of rotations. As Russ mentioned, make sure the center is where
> you want it (Modify>Transform>Edit Center) before adding the second
> keyframe.
>
>
> Marc Hoffman
> _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
> marcatdartfrogmedia [dot] com (mailto:marcatdartfrogmedia [dot] com)
> Play a virtual marimba at: <www.dartfrogmedia.com/dartfrog> (featured
> in the book Flash 3 Web Animation by Ken Milburn).
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>
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Replies
  Re: AW: FLASH: Re: 360 Degree Rotation, Marc Hoffman

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