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Subject: Re: [flasher] RE: Loading .swf into flash
From: Muzak
Date: Sat, 24 Mar 2001 19:24:39 -0000

Ehm, nope - only if the sound is set to streaming. Set the sync option for the sound to 'Start' or 'Event' in the sound options
panel. One keyframe will do then. You might also want to fill in the amount of times you want it to loop, something like 9999 will
do.

Muzak

----- Original Message -----
From: "Andrew Cotterell" <acotterellatmindspring [dot] com>


> you have to insert keyframes for the entire lenght of the sound in the swf
> that contains the sound.
>
> -----Original Message-----
> From: IzzEddeen Al Karajeh [izzatengineer [dot] com (mailto:izzatengineer [dot] com)]
>
> Hello all,
> I'm willing to make a selectable background sound using the "loadMovie"
> action.
> I created an empty movie symbol in which to load .swf files. Each of these
> .swf files contain a sound loop.
> When I run the whole movie, the sound works for a duration of one frame
> only.
> How can I make it ever lasting sound loop?
>
> Wish someone can lead me..





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