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Subject: | Re: FLASH: rollover oddity |
From: | Charlene Reese |
Date: | Thu, 14 Jan 1999 10:36:50 GMT |
On 1/12/99, Byron Canfield wrote:
>>
>>--->oh gee would I really have to do all that? And I'm not sure that would
>>work - lets say the viewer rolls over one of the buttons and keeps going to
>>another - would that first one still be triggered but just have a delay and
>>then go to the second one anyway? I'm trying to prevent any sort of
>>triggering of the rollover if the mouse just keeps going.
>
>You're not preventing it with the method you're using now.
--->right. I know and it just doesn't work.
Part of the
>problem with the current scenario is that the roll-over triggers a scene
>change. But the roll-out is not always perceived as such by the new scene.
--->exactly. That's why I gave up.
thanks Byron,
charlene
--------------------------
Charlene Reese - S r T e U e D s I e O
Digital Graphic Design for Print, Multimedia and the Web
creesestudio [dot] net http://www.reesestudio.net
949.766.7822
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Replies
Re: FLASH: rollover oddity, Charlene Reese
Re: FLASH: rollover oddity, Byron Canfield
Re: FLASH: rollover oddity, Charlene Reese
Re: FLASH: rollover oddity, Byron Canfield
Re: FLASH: rollover oddity, Charlene Reese
Re: FLASH: rollover oddity, Byron Canfield
Re: FLASH: rollover oddity, CMAIII
Re: FLASH: rollover oddity, Byron Canfield
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